Item Name | Item Description | Item Rarity |
---|---|---|
10 Round Reload | Extended mag with slightly increased weight. | Common |
100 Round Belt | Extended mag with some increased weight. | Common |
10mm 30 Round Reload | Enlarges the caliber of ammo and enhances fire. | Common |
12 Round Reload | Extended mag with some weight increased. | Common |
120 Round Reload | Extended mag with slightly increased weight. | Common |
13 Round Reload | Extended mag with slightly increased weight. | Common |
15 Round Reload | Extended mag with slightly increased weight. | Common |
150 Round Belt | Extended mag with slightly increased weight. | Common |
150 Round Reload | Extended mag with some weight increased. | Common |
16 Round Extended Reload Case | Extended mag with slightly increased weight. | Common |
18 Round Reload | Extended mag with some weight increased. | Common |
20 Round Extended Reload Case | Extended mag with slightly increased weight. | Common |
20 Round Reload | Extended mag with some weight increased. | Common |
200 Round Belt | Extended mag with some increased weight. | Common |
25 Round Extended Mag | Extended mag with slightly increased weight. | Common |
25 Round OTM Mag | Enlarges the caliber or ammo and enhances fire. | Common |
25 Round Reload | Extended mag with some increased weight. | Common |
28 Round Extended Reload Case | Extended mag with some increased weight. | Common |
30 Round 5.56mm Mag | Fires with 5.56mm ammo. Increases range and damage at the cost of greater recoil. | Common |
30 Round Extended Mag | Extended mag with slightly increased weight. | Common |
30 Round Fast Reload | Increases reload speed and provides additional magazine capacity, but adds extra weight. | Common |
30 Round Light Reload | Grants flexible movement speed at the cost of stability. | Common |
30 Round OTM Mag | Large Caliber Mag | Common |
32 Round Fast Reload | Increases reload speed and provides additional magazine capacity, but adds extra weight. | Common |
36 Round Extended Mag | Extended mag with some weight increased. | Common |
36 Round Fast Reload | Increases reload speed and provides additional magazine capacity, but adds extra weight. | Common |
38 Round Extended Mag | Extended mag with slightly increased weight. | Common |
38 Round Fast Reload | Increases reload speed and provides additional magazine capacity, but adds extra weight. | Common |
39 Round Extended Mag | Extended mag with slightly increased weight. | Common |
40 Round Extended Mag | Extended mag with slightly increased weight. | Common |
40 Round Fast Reload | Increases reload speed and provides additional magazine capacity, but adds extra weight. | Common |
42 Round Fast Reload | Increases reload speed and provides additional magazine capacity, but adds extra weight. | Common |
44 Round Extended Mag | Extended mag with some weight increased. | Common |
45 Round Extended Mag | Extended mag with some weight increased. | Common |
45 Round Fast Reload | Increases reload speed and provides additional magazine capacity, but adds extra weight. | Common |
46 Round Extended Mag | Extended mag with some weight increased. | Common |
48 Round Extended Mag | Extended mag with slightly increased weight. | Common |
48 Round Extended Mag | Extended mag with some weight increased. | Common |
5.45 Caliber Ammo | Small Caliber Ammo | Common |
50 Round Extended Mag | Extended mag with some weight increased. | Common |
50 Round Fast Reload | Increases reload speed and provides additional magazine capacity, but adds extra weight. | Common |
50 Round Reload | Extended mag with slightly increased weight. | Common |
500gr Slug | Slug of high damage but low accuracy. | Common |
56 Round Extended Mag | Extended Mag with some increased weight. | Common |
60 Round 5.56mm Reload | Fires with 5.56mm drum ammo. Increases range and damage at the cost of greater recoil. | Common |
60 Round Reload | Extended mag with some increased weight. | Common |
7.62 40 Round Reload | Enlarges the caliber of ammo and enhances fire. | Common |
75 Round Belt | Extended mag with slightly increased weight. | Common |
8 Round Reload | Extended mag with slightly increased weight. | Common |
9 Round Reload | Extended mag with slightly increased weight. | Common |
AS VAL - 10 Round FMJ | 10 Round FMJ that significantly increases damage, range and penetration rate. The weapon switches to semi-auto fire with this mag equipped. | Common |
AS VAL - Fast Reload | Increases reload speed. | Common |
AS VAL - Large Extended Mag B | Extended mag with some weight increased. | Common |
ASM10 - 33 Round Extended Mag | Extended mag with slightly increased weight. | Common |
ASM10 - 40 Round Extended Mag | Extended mag with some weight increased. | Common |
CR-56 AMAX - Extended Mag A | Extended mag with slightly increased weight. | Common |
CR-56 AMAX - M67 Ammo | Significantly increases damage and range. Weapon switches to semi-auto fire. | Common |
Echo - Extended Mag C | Extended mag with slightly increased weight. | Common |
Echo - Large Extended Mag D | Extended mag with some increased weight. | Common |
Electromagnetic Ammo | Electromagnetically detonated ammo that effectively expands perception range within the explosion. | Common |
Extended Mag A | Extended mag with slightly increased weight. | Common |
FF Birdshot | Fires large amount of low damage pellets. | Common |
FR .556 - Extended Mag A | Extended mag with slightly increased weight. | Common |
FR .556 - Fast Reload | Increases reload speed. | Common |
Fast Extended Mag | Increases reload speed and provides additional magazine capacity, but adds extra weight. | Common |
Fast Reload | Increases reload speed. | Common |
Fast Reload Reload Case | Increases reload speed. | Common |
Fragment Ammo | More bullet fragments are added to expand the explosion range after detonation. | Common |
Hades - 84 Round Hybrid Mag | Increases reload speed and provides additional magazine capacity, but adds extra weight. | Common |
High Explosive Ammo | Damage increases after explosion. | Common |
Holger - Holger 26C Lightweight Polymer Mag | Lightweight polymer magazine. Strong and durable, suitable for short assault rifles. | Common |
Holger 26 - Holger26K Double-Stack Carbine Mag | Double-stack magazine for convenient reloading and continuous firepower at mid-range. | Common |
Large Caliber Ammo | Increases limb damage. | Common |
Large Caliber Ammo A | Enlarges the caliber of ammo and enhances fire. | Common |
Large Extended Mag B | Extended mag with some weight increased. | Common |
Large Extended Mag D | Extended mag with some increased weight. | Common |
Light Mag | Significantly reduces weight and increases mobility. | Common |
Long Ammo Tube (+2) | Extended mag with slightly increased weight. | Common |
M13 - .300 RTC 30 Round Reload | Increases range. | Common |
M13 - .300 RTC Double Stack 40 Round | Increases range and durability. | Common |
M13 - Extended Mag A | Extended mag with slightly increased weight. | Common |
M13 - Large Extended Mag B | Extended mag with some weight increased. | Common |
M4LMG - 40 Round Light Reload | Significantly increases mobility at the cost of mag capacity. | Common |
MIP Stopping Power Reload | Enlarges the caliber of ammo and enhances fire. | Common |
MK2 - .30 - 30 Ammo | With .30-30 small caliber ammo equipped, fire rate and movement speed will be significantly increased but damage will be reduced. | Common |
MX9 - Hybrid Mag for MX9 | LOC_Attachment_DESC_Mags_QuickExtendedA_MX9_1 | Common |
MX9 - Large Caliber Ammo | Large Caliber Ammo | Common |
OWC Stopping Power Reload | Enlarges the caliber of ammo and enhances fire. | Common |
PP19 Bizon - Extended Mag A | Extended mag with slightly increased weight. | Common |
PP19 Bizon - Large Caliber Ammo A | Enlarges the caliber of ammo and enhances damage and range. | Common |
Peacekeeper MK2 - Double Stack Mag | Double stacked mag for easy reloading. | Common |
Peacekeeper MK2 - Extended Mag A | Extended mag with slightly increased weight. | Common |
QXR - Extended Mag A | Extended mag with slightly increased weight. | Common |
QXR - Fast Reload | Increases reload speed. | Common |
Renetti - Extended Mag A | Extended mag with slightly increased weight. | Common |
Renetti - Large Extended Mag B | Extended mag with some weight increased. | Common |
Rytec AMR - 25x59mm Explosive Mag | Explosive upon impact, causing damage to the target and its surroundings. | Common |
Rytec AMR - 25x59mm Thermite Mag | Burns continuously upon impact, causing additional damage and reducing movement speed. | Common |
SKS - 10 Round Light Reload | Small capacity reload. Significantly increases mobility. | Common |
SKS - 30 Round Extended Mag | Large mag capacity with reduced mobility. | Common |
SP-R 208 - .300 5 Round Reload | .300 caliber ammo increases damage at the cost of mobility. | Common |
SP-R 208 - .338 5 Round Reload | .338 caliber ammo significantly increases the bullet penetration damage but reduces mobility. | Common |
SP-R 208 - Extended Mag A | Extended mag with slightly increased weight. | Common |
Shorty - Slug Reload | Slug of high damage but low accuracy. | Common |
Slug Reload | Slug of high damage but low accuracy. | Common |
Stopping Power Reload | Enlarges the caliber of ammo and enhances fire. | Common |
Thermite Reload | Continuously burn targets and cause extra damage to Scorestreaks. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
.408 Standard | Significantly increases firing range and controllability with reduced stability. Effective at long and medium range. | Common |
.45 Compact | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
.45 Suppressor Light | Built-in silencer provides stealth performance while increasing ballistic stability. | Common |
.45 Tac Long | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
0.5 Light Long | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
AS VAL - 200mm Mid-Range Barrel | A high-strength composite barrel that significantly increases range and stability. | Common |
AS VAL - MIP 105mm Melee Barrel | Customized short barrel that effectively increases ADS'ing speed. | Common |
AS VAL - MIP Quick Response Barrel | A barrel specific to special forces. Relatively high mobility camouflages in urban combat but requires high controls. | Common |
Anti-Material Heavy | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
Assassin Short | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
CR-56 AMAX - Gunner Stock | Grants flexible movement speed at the cost of stability. | Common |
CR-56 AMAX - Intruder Stock | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
CR-56 AMAX - MIP Custom Long | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
Chopper Heavy | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
Chopper Infantry | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
Chopper Special Forces | Grants flexible movement speed at the cost of stability. | Common |
Compagnie Generale Sevier - Light Barrel | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
Compagnie Generale Sevier - Short Barrel | RTC Sawed-off | Common |
Extended Barrel (+2) | RTC Tac Impaler | Common |
FR .556 - MIP Extended Light Barrel | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
FR .556 - MIP Light Barrel (Short) | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
FR .556 - OWC Ranger | Significantly increases firing range and controllability with reduced stability. Effective at long and medium range. | Common |
Free Floating | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
Hades - Long-Range Barrel | Heavy barrel that significantly increases firing range. | Common |
Hades - MIP Extended Light Barrel | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
Hades - Rapid Fire Barrel | Barrel with good heat dissipation that increases firing speed. | Common |
Holger 26 - MIP Light | Grants flexible movement speed at the cost of stability. | Common |
Holger 26 - MIP Light Barrel (Short) | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
J358 Custom Light | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
J358 Long | Significantly increases firing range and controllability with reduced stability. Effective at long and medium range. | Common |
J358 Short | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
Light Barrel (Long) | Extended barrel with slightly increased weight to improve stability and increased firing range. Effective at medium range. | Common |
Light Barrel (Short) | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
M13 - RTC Heavy Long Barrel | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
M13 - RTC Mini Barrel | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
M13 - RTC Silencer Barrel | Built-in silencer provides stealth performance and optimal mobility. | Common |
MIP Custom Light | Light barrel that signifiantly reduces weight and increases mobility. Suitable for fast combat. | Common |
MIP Customized Light Barrel | Grants flexible movement speed at the cost of stability. | Common |
MIP Extended Light Barrel | Extended barrel with slightly increased weight to improve stability and increase fire rane. Effective at medium range. | Common |
MIP Extended Light Barrel | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
MIP Light | Grants flexible movement speed at the cost of stability. | Common |
MIP Light Barrel (Short) | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
MIP Memorial Cowboy | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
MIP Precise | Grants flexible movement speed at the cost of stability. | Common |
MIP Short Barrel | RTC Sawed-Off | Common |
MIP Steady | Significantly increases firing range and controllability with reduced stability. Effective at long and medium range. | Common |
MIP Tac Long | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
MIP Tactical Barrel | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
MIP Ultralight Barrel | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
MK2 - 18.0 Sport Barrel | A sawed-off barrel that provides the excellent mobility even in the densest forest. | Common |
MK2 - 20.0 Forged Barrel | Enhanced 20.0 forged barrel for increased stability. | Common |
MK2 - OWC Marksman | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
MX9 - Built-In Silence Barrel | Monolithic Silencer Barrel | Common |
MX9 - MIP Extended Light Barrel | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
Monolithic Integrated Suppressor | Built-in silencer provides stealth performance and optimal mobility. | Common |
OWC Compact Barrel | Grants flexible movement speed at the cost of stability. | Common |
OWC Customized Heavy Barrel | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
OWC Extended Barrel | Significantly increases firing range and controllability with reduced stability. Effective at long and medium range. | Common |
OWC Heavy Barrel | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
OWC Marksman | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
OWC Monolithic Suppressor | Built-in silencer provides stealth performance while increasing ballistic stability. | Common |
OWC Ranger | Significantly increases firing range and controllability with reduced stability. Effective at long and medium range. | Common |
OWC Tac Long | Long barrel with increased weight that significantly increases stability and precision firing. | Common |
PP19 Bizon - MIP Extended Light Barrel | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
PP19 Bizon - OWC Marksman | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
PP19 Bizon - RTC Sawed-Off | Slightly shortened barrel. ADS speed increased at the cost of range. | Common |
Peacekeeper MK2 - Built-In Silence Barrel | Monolithic Silencer Barrel | Common |
Peacekeeper MK2 - Long-Range Barrel | Heavy barrel that significantly increases firing range. | Common |
Peacekeeper MK2 - Rapid Fire Barrel | Barrel with good heat dissipation that increases firing speed. | Common |
Peacekeeper MK2 - Taskforce Barrel | Increases range and speed but with significantly more recoil. | Common |
Peacekeeper MK2 - Well-Forged Barrel | Well-furnished barrel that increases firing range. | Common |
QXR - MIP Light | Grants flexible movement speed at the cost of stability. | Common |
QXR - MIP Light Barrel (Short) | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
QXR - OWC Marksman | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
RTC 12.4" Light Barrel | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
RTC 18.2" Short | RTC Sawed-off | Common |
RTC 25.4" Extended Barrel | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
RTC CQB | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
RTC Extended Light Barrel | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
RTC Lightweight | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
RTC Long | Significantly increases firing range and controllability with reduced stability. Effective at long and medium range. | Common |
RTC Modified | Modified barrel with slightly increased stability at the cost of mobility. Suitable for various combat scenarios. | Common |
RTC Recon Tac Long | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
Renetti - MIP Extended Light Barrel | Extended barrel with slighty increased weight to improve stability and increase firing range. Effective at medium range. | Common |
Renetti - MIP Light | Grants flexible movement speed at the cost of stability. | Common |
Renetti - OWC Ranger | Significantly increases firing range and controllability with reduced stability. Effective at long and medium range. | Common |
Rytec AMR - MIP Extended Light Barrel | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
Rytec AMR - MIP Light Barrel (Short) | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
Rytec AMR - OWC Marksman | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
SKS - MIP Extended Light Barrel | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
SKS - MIP Light | Grants flexible movement speed at the cost of stability. | Common |
SKS - OWC Marksman | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
SP-R 208 - RTC Light Extended Barrel | An extended barrel that slightly increases range but reduces ADS speed. | Common |
SP-R 208 - RTC 26 Heavy Long Barrel | Significantly increases firing range and controllability with reduced stability. Effective at long and medium range. | Common |
SP-R 208 - RTC Light Monolithic Silencer Barrel | A light-weight silencer barrel that increases ADS speed but reduces accuracy. | Common |
SP-R 208 RTC Light Barrel | A barrel with reduced weight that increases mobility but lowers accuracy. | Common |
Sawed-Off Barrel (-2) | RTC Short | Common |
YKM Heavy Barrel | Significantly increases firing range, controllability and stability. Effective at long and medium range. | Common |
YKM Integral Suppressor | Built-in silencer provides stealth performance while increasing ballistic stability. | Common |
YKM Integral Suppressor Heavy | Built-in silencer provides stealth performance and optimal stability. | Common |
YKM Integral Suppressor Light | Built-in silencer provides stealth performance and optimal mobility. | Common |
YKM Light Barrel (Long) | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
YKM Light Barrel (Short) | Increases movement speed and flexibilty at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
YKM Lightweight Long | Extended barrel with slightly increased weight to improve stability and increase firing range. Effective at medium range. | Common |
YKM Lightweight Short | Increases movement speed and flexibility at the cost of accuracy and range. Suitable for combat in a cramped space. | Common |
YKM Standard | Significantly increases firing range and controllability with reduced stability. Effective at long and medium range. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
SP-R 208 - Heavy Bolt | A solid bolt that increases range but reduces firing speed. | Common |
SP-R 208 - Light Bolt | The lightweight bolt increases the rate of fire, but will lose locking performance and reduce range. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
Crossbow - Gas Grenade Bolt | The tip carries a small gas grenade that distracts the enemy after explosion. | Common |
Crossbow - Sticky Grenade Bolt | The tip carries a small sticky grenade that deals delayed explosion damage after hitting the enemy. | Common |
Crossbow - Thermite Bolt | The tip carries a small thermite that burns enemies upon impact. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
Crossbow - 16 Bowstring | Light bowstring with lower tension. High accuracy but low bolt speed. | Common |
Crossbow - 28 Bowstring | Heavy bowstring with high tension. Bolt speed is slightly increased at the cost of accuracy. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
Shorty - OWC Commander | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
Shorty - OWC Slim | Stippled grip tape maintains control when moving at a higher speed. | Common |
Shorty - OWC Stable | Granulated grip helps stabilize the weapon. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
CR-56 AMAX - MIP Laser 5mW | High brightness laser significantly improves hipfiring performance. Increases ADS'ing speed when running, but whereabouts will be exposed when laser is on. | Common |
CR-56 AMAX - OWC Laser - Tactical | A high power consumption laser increases accuracy and movement speed when ADS'ing. Location will be exposed. | Common |
CR-56 AMAX - RTC Laser 1mW | An invisible, low power consumption laser that focuses on improving hipfiring performance. | Common |
Crossbow - MIP Laser 5mW | High brightness laser significantly improves hipfiring performance. Increases ADS'ing speed when running, but wherabouts will be exposed when laser is on. | Common |
Crossbow - OWC Laser - Tactical | A high power consumption laser increases accuracy and movement speed when ADS'ing. Location will be exposed. | Common |
Hades - 1mW Steady Aim Laser | Low power consumption laser that increases hip fire accuracy. | Common |
Hades - 5mW Combat Laser | A visible, high power consumption laser that remarkably increases hip fire accuracy. | Common |
Hades - Aim Assist Laser | A laser that increases accuracy while ADS'ing only. | Common |
Holger 26 - MIP Laser 5mW | High brightness laser significantly improves hipfiring performance. Increases ADS'ing speed when running, but whereabouts will be exposed when laser is on. | Common |
Holger 26 - OWC Laser - Tactical | A high power consumption laser increases accuracy and movement speed when ADS'ing. Location will be exposed. | Common |
Holger 26 - RTC Laser 1mW | An invisible, low power consumption laser that focuses on improving hipfiring performance. | Common |
M13 - MIP Laser 5mW | High brightness laser significantly improves hipfiring performance. Increases ADS'ing speed when running, but whereabouts will be exposed when laser is on. | Common |
M13 - OWC Laser - Tactical | A high power consumption laser increases accuracy and movement speed when ADS'ing. Location will be exposed. | Common |
M13 - RTC Laser 1mW | An invisible, low power consumption laser that focuses on improving hipfiring performance. | Common |
MIP Laser 5mW | High brightness laser significantly improves hipfiring performance. Increases ADS'ing speed when running, but whereabouts will be exposed when laser is on. | Common |
MK2 - OWC Laser - Tactical | A high power consumption laser increases accuracy and movement speed while ADS'ing. Location will be exposed. | Common |
MX9 - 1mW Steady Aim Laser | Low power consumption laser that increases hip fire accuracy. | Common |
MX9 - 5mW Combat Laser | A visible, high power consumption laser that remarkably increases hip fire accuracy. | Common |
MX9 - Aim Assist Laser | A laser that increase accuracy while ADS'ing only. | Common |
OWC Laser - Tactical | A high power consumption laser increases accuracy and movement speed whern ADS'ing. Location will be exposed. | Common |
Peacekeeper MK2 - 1mW Steady Aim Laser | Low power consumption laser that increases hip fire accuracy. | Common |
Peacekeeper MK2 - 5mW Combat Laser | A visible, high power consumption laser that remarkably increases hip fire accuracy. | Common |
Peacekeeper MK2 - Aim Assist Laser | A laser that increases accuracy while ADS'ing only. | Common |
RTC Laser - Merc | A low power consumption laser that increases flexibility when ADS'ing and improves stability when firing. | Common |
RTC Laser 1mw | A low power consumption laser that focuses on improving hipfiring performance and is invisible. | Common |
Rytec AMR - OWC Laser - Tactical | A high power consumption laser increases accuracy and movement speed when ADS'ing. Location will be exposed. | Common |
SP-R 208 - OWC Laser - Tactical | A high power consumption laser increases accuracy and movement speed when ADS'ing. Location will be exposed. | Common |
Shorty - MIP Laser 5mW | High brightness laser significantly improves hipfiring performance. Increases ADS'ing speed when running, but whereabouts will be exposed when laser is on. | Common |
Shorty - OWC Laser - Tactical | A high power consumption laser increases accuracy and movement speed when ADS'ing. Location will be exposed. | Common |
Shorty - RTC Laser 1mW | An invisible, low power consumption laser that focuses on improving hipfiring performance. | Common |
YKM Laser - Ranger | High brightness laser. Significantly reduces firing spread. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
Crossbow - Customized Limb | Increases mobility and control, but bolt speed is slightly decreased. | Common |
Crossbow - Enhanced Limb | Light limb made by enhanced materials. Aiming speed is significantly increased at the cost of the bolt speed. | Common |
Crossbow - Heavy Limb | Increases bolt speed but slightly reduces control and mobility. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
Breacher Device | Increases the swing speed of fast melee QTE. | Common |
CR-56 AMAX - MIP Light Flash Guard | Made by MIP. Suppresses muzzle flash and improves ballistic stability. | Common |
CR-56 AMAX - Monolithic Suppressor | Provides the best noise reduction effect and range with medium weight. | Common |
CR-56 AMAX - OWC Light Compensator | Made by OWC. Significantly reduces vertical recoil and slightly reduces lateral recoil. | Common |
CR-56 AMAX - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
CR-56 AMAX - RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS stability are slightly reduced. | Common |
CR-56 AMAX - Tactical Suppressor | Titanium alloy suppressor with slightly increased weight. | Common |
Choke | Limited ammo spread range. | Common |
FR .556 - MIP Light Flash Guard | Made by MIP. Suppresses muzzle flash and improves ballistic stability. | Common |
FR .556 - Monolithic Suppressor | Provides the best noise reduction effect and range with medium weight. | Common |
FR .556 - OWC Light Compensator | Made by OWC. Significantly reduces vertical recoil and slightly reduces lateral recoil. | Common |
FR .556 - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
FR .556 - RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS stability are slightly reduced. | Common |
FR .556 - Tactical Suppressor | Titanium alloy suppressor with slightly increased weight. | Common |
Flash Guard | Suppresses the fire light and improves the ballistic stability. | Common |
Hades - Agency Suppressor | A monolithic suppressor that reduces firing range but effectively suppresses sound and recoil. | Common |
Hades - Infantry Compensator | Significantly suppresses vertical recoil at the cost of lateral recoil control. | Common |
Hades - MIP Flashguard | Removes muzzle flash. | Common |
Hades - OWC Eliminator | Suppresses vertical recoil while removing muzzle flash. | Common |
Hades - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
Hades - RTC Muzzle Brake | Light muzzle brake that slightly suppresses recoil. | Common |
Holger 26 - MIP Light Flash Guard | Made by MIP. Suppresses muzzle flash and improves ballistic stability. | Common |
Holger 26 - Monolithic Suppressor | Provides the best noise reduction effect and range with medium weight. | Common |
Holger 26 - OWC Light Compensator | Made by OWC. Significantly reduces vertical recoil and slightly reduces lateral recoil. | Common |
Holger 26 - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
Holger 26 - RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS stability are slightly reduced. | Common |
Holger 26 - Tactical Suppressor | Titanium alloy suppressor with slightly increased weight. | Common |
M13 - MIP Light Flash Guard | Made by MIP. Suppresses muzzle flash and improves ballistic stability. | Common |
M13 - Monolithic Suppressor | Provides the best noise reduction effect and range with medium weight. | Common |
M13 - OWC Light Compensator | Made by OWC. Significantly reduces vertical recoil and slightly reduces lateral recoil. | Common |
M13 - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
M13 - RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS stability are slightly reduced. | Common |
M13 - Tactical Suppressor | Titanium alloy suppressor with slightly increased weight. | Common |
MIP Light Flash Guard | Made by MIP. Suppresses the fire light and improves the ballistics stability. | Common |
MIP Light Muzzle Brake | Made by MIP. Significantly reduces lateral recoil and at the same time reduces firing spread at the cost of ADS'ing speed and vertical recoil control. | Common |
MK2 - MIP Light Flash Guard | Made by MIP. Suppresses muzzle flash and improves ballistic stability. | Common |
MK2 - Monolithic Suppressor | Provides the best noise reduction effect and range with medium weight. | Common |
MK2 - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
MK2 - RTC Compensator | Made by RTC (Rinfuu Tactical Corporation). Significantly reduces vertical and lateral recoil. | Common |
MK2 - RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS stability are slightly reduced. | Common |
MK2 - Tactical Suppressor | Titanium alloy suppressor with slightly increased weight. | Common |
MX9 - Agency Suppressor | A monolithic suppressor that reduces firing range but effectively suppresses sound and recoil. | Common |
MX9 - Infantry Compensator | Significantly suppresses vertical recoil at the cost of lateral recoil control. | Common |
MX9 - MIP Flashguard | Removes muzzle flash. | Common |
MX9 - OWC Eliminator | Suppresses vertical recoil while eliminating muzzle flash. | Common |
MX9 - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
MX9 - RTC Muzzle Brake | Light muzzle brake that slightly suppresses recoil. | Common |
Marauder Suppressor | Significantly increases barrel weight while firing spread and recoil are reduced. Suitable for increasing the range. | Common |
Monolithic Suppressor | Provides the best noise reduction effect and range with medium weight. | Common |
OWC Light Compensator | Made by OWC. Significantly reduces vertical recoil and slightly reduces lateral recoil. | Common |
OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
PP19 Bizon - MIP Light Flash Guard | Made by MIP. Suppresses muzzle flash and improves ballistic stability. | Common |
PP19 Bizon - Monolithic Suppressor | Provides the best noise reduction effect and range with medium weight. | Common |
PP19 Bizon - OWC Light Compensator | Made by OWC. Significantly reduces vertical recoil and slightly reduces lateral recoil. | Common |
PP19 Bizon - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
PP19 Bizon - RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS stability are slightly reduced. | Common |
PP19 Bizon - Tactical Suppressor | Titanium alloy suppressor with slightly increased weight. | Common |
Peacekeeper MK2 - Agency Suppressor | A monolithic suppressor that reduces firing range but effectively suppresses sound and recoil. | Common |
Peacekeeper MK2 - Infantry Compensator | Significantly suppresses vertical recoil at the cost of lateral recoil control. | Common |
Peacekeeper MK2 - MIP Flashguard | Removes muzzle flash. | Common |
Peacekeeper MK2 - OWC Eliminator | Suppresses vertical recoil while removing muzzle flash. | Common |
Peacekeeper MK2 - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
Peacekeeper MK2 - RTC Muzzle Brake | Light muzzle brake that slightly suppresses recoil. | Common |
QXR - Breacher Device | Titanium alloy suppressor with slightly increased weight. | Common |
QXR - MIP Light Flash Guard | Made by MIP. Suppresses muzzle flash and improves ballistic stability. | Common |
QXR - Monolithic Suppressor | Provides the best noise reduction effect and range with medium weight. | Common |
QXR - OWC Light Compensator | Made by OWC. Significantly reduces vertical recoil and slightly reduces lateral recoil. | Common |
QXR - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
QXR - RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS stability are slightly reduced. | Common |
RTC Compensator | Made by RTC (Rinfuu Tactical Corporation). Significantly reduces vertical and lateral recoil. | Common |
RTC Huge Suppressor | Suppressor made by RTC (Rinfuu Tactical Corporation). Significantly increases barrel weight, stability, recoil controllability and damage range. | Common |
RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS'ing stability are slightly reduced. | Common |
Renetti - MIP Light Flash Guard | Made by MIP. Suppresses muzzle flash and improves ballistic stability. | Common |
Renetti - Monolithic Suppressor | Provides the best noise reduction effect and range with medium weight. | Common |
Renetti - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
Renetti - RTC Compensator | Made by RTC (Rinfuu Tactical Corporation). Significantly reduces vertical and lateral recoil. | Common |
Renetti - RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS stability are slightly reduced. | Common |
Renetti - Tactical Suppressor | Titanium alloy suppressor with slightly increased weight. | Common |
Rytec AMR - MIP Light Flash Guard | Made by MIP. Suppresses muzzle flash and improves ballistic stability. | Common |
Rytec AMR - Monolithic Suppressor | Provides the best noise reduction effect and range with medium weight. | Common |
Rytec AMR - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
Rytec AMR - RTC Compensator | Made by RTC (Rinfuu Tactical Corporation). Significantly reduces vertical and lateral recoil. | Common |
Rytec AMR - RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS stability are slightly reduced. | Common |
Rytec AMR - Tactical Suppressor | Titanium alloy suppressor with slightly increased weight. | Common |
SKS - MIP Light Flash Guard | Made by MIP. Suppresses muzzle flash and improves ballistic stability. | Common |
SKS - Monolithic Suppressor | Provides the best noise reduction effect and range with medium weight. | Common |
SKS - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
SKS - RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS stability are slightly reduced. | Common |
SKS - Tactical Suppressor | Titanium alloy suppressor with slightly increased weight. | Common |
SP-R 208 - MIP Light Flash Guard | Made by MIP. Suppresses muzzle flash and improves ballistic stability. | Common |
SP-R 208 - Monolithic Suppressor | Provides the best noise reduction effect and range with medium weight. | Common |
SP-R 208 - OWC Light Suppressor | Suppressor made by OWC. Increases flexibility at the cost of range. | Common |
SP-R 208 - RTC Compensator | Made by RTC (Rinfuu Tactical Corporation). Significantly reduces vertical and lateral recoil. | Common |
SP-R 208 - RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS stability are slightly reduced. | Common |
SP-R 208 - Tactical Suppressor | Titanium alloy suppressor with slightly increased weight. | Common |
Shorty - Choke | Limited ammo spread range. | Common |
Shorty - Flash Guard | Reduces muzzle flash and improves ballistics stability. | Common |
Shorty - Marauder Suppressor | Significantly increases barrel weight while firing spread and recoil are reduced. Suitable for increased range. | Common |
Shorty - Monolithic Suppressor | Provides the noise reduction effect and range with medium weight. | Common |
Shorty - OWC Light Compensator | Made by OWC. Significantly reduces vertical recoil and slightly reduces lateral recoil. | Common |
Shorty - RTC Light Muzzle Brake | Made by RTC (Rinfuu Tactical Corporation). Reduces lateral and vertical recoil. Mobility and ADS stability are slightly reduced. | Common |
Shorty - Tactical Suppressor | Titanium alloy suppressor with slightly increased weight. | Common |
Tactical Suppressor | Titanium alloy suppressor with slightly increased weight. | Common |
YKM Light Flash Guard | Made by YKM. Suppress the fire light. Improves the ballistics stability at the cost of range. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
3X Tactical Scope 1 | Tactical Scope for searching for enemies at long range. | Common |
3X Tactical Scope 2 | Tactical Scope for searching for enemies at long distance. | Common |
3X Tactical Scope 3 | Tactical Scope for searching for enemies at long distance. | Common |
3X Tactical Scope C | 3x Tactical Scope suitable for all distances. | Common |
3x Tactical Scope A | 3x Tactical Scope suitable for all distances. | Common |
3x Tactical Scope B | 3x Tactical Scope suitable for all distances. | Common |
4.4X Tactical Scope OWC | Tactical Scope with relatively high manification, suitable for long distances. | Common |
4.4X Tactical Scope RTC | Tactical Scope with relatively high manification, suitable for long distances. | Common |
4X Tactical Scope | Tactical Scope with medium manification. | Common |
6X Tactical Scope 2 | Tactical Scope with relatively high magnification, suitable for long distances. | Common |
6X Tactical Scope 3 | Tactical Scope with relatively high magnification, suitable for long distances. | Common |
6X Tactical Scope B | Tactical Scope with relatively high magnification, suitable for long distance. | Common |
6X Tactical Scope C | Tactical Scope with relatively high magnification, suitable for long distance. | Common |
Classic Holographic Sight | The classic Holographic Sight. | Common |
Classic Red Dot Sight | The classic Red Dot Sight. | Common |
Holographic Sight 1 | Circle Holographic Sight effective at locking on targets. | Common |
Holographic Sight 2 | Large Holographic Sight provides better view. | Common |
Holographic Sight 3 | Holographic Sight with wide mirror surface and thin outer frame provides an unobstructed view. | Common |
Red Dot Sight 1 | Reflex Sight with wide mirror surface and thin outer frame that provides an unobstructed view. | Common |
Red Dot Sight 2 | Reflex Sight provides relatively high ADS'ing accuracy. | Common |
Red Dot Sight 3 | Annulus Reflex Sight effective at locking targets. | Common |
Red Dot Sight 4 | Reflex Sight with large mirror surface provides superior view. | Common |
Red Dot Sight 5 | Single Reflex Sight with thin outer frame provides an unobstructed view. | Common |
Red Dot Sight 6 | Reflex Sight with large mirror surface provides better view. | Common |
Tactical Scope | Tactical Scope with lowered manification. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
Akimbo | Introduces dual wielding. | Common |
Bullet Return | Weapon kills have the chance to refill ammo. | Common |
Disable | Damaging enemy's leg reduces their movement speed for a short time. | Common |
Double Kill | Double kills immediately refill ammo. | Common |
Empty Reload | Increases reload speed when at low ammo. | Common |
FMJ | Increases damage. | Common |
Fast Reload Kill | Damaging the enemy increases reload speed for a short time. | Common |
Fast Switch | Increases weapon swap speed. | Common |
Full Ammo | Respawn with full ammo. | Common |
Headshot Slow | Headshots slow enemy movement speed for a short time. | Common |
Headshot XP | Increases Weapon XP. | Common |
Long Shot | Slightly increases range and bullet velocity. | Common |
Melee Master | Immediately reloads after a melee attack. | Common |
QXR - Enhanced Bolt | Provides higher fire rate. | Common |
Rapid Fire | Increases firing speed by 10%. | Common |
Sleight of Hand | Increases reload speed. | Common |
Slide Flak Jacket | Redudces damage taken while sliding. | Common |
Speed Up Kill | Damaging the enemy increases movement speed for a short time. | Common |
Stealth Kill | Victim's location is hidden when defeated. | Common |
Tough | Increases movement speed for a short time after respawn. | Common |
Wild Hipfire | Increases hipfire accuracy when jumping and sliding. | Common |
Wounding | Damaging the enemy slows their HP recovery for a short time. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
AS VAL - Granulated Grip Tape | Granulated grip helps stabalize the weapon. | Common |
AS VAL - Rubberized Grip Tape | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
AS VAL - Stippled Grip Tape | Stippled grip tape maintains control when moving at a higher speed. | Common |
CR-56 AMAX - Granulated Grip Tape | Granulated grip helps stabilize the weapon. | Common |
CR-56 AMAX - Rubberized Grip Tape | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
CR-56 AMAX - Stippled Grip Tape | Stippled grip tape maintains control when moving at a higher speed. | Common |
FR .556 - Granulated Grip Tape | Granulated grip helps stabilize the weapon. | Common |
FR .556 - Rubberized Grip Tape | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
FR .556 - Stippled Grip Tape | Stippled grip tape maintains controls when moving at a higher speed. | Common |
Granulated Grip Tape | Granulated grip helps stabilize the weapon. | Common |
Hades - Firm Grip Tape | Increases stability but at the cost of sprint-to-fire speed. | Common |
Hades - Non-slip Foregrip | Easy to grasp faster and transform the Get-Hit flinch. | Common |
Hades - Rustle Grip Tape | Grip tape suitable for ADS'ing. | Common |
Hades - Sturdy Grip Tape | Stable grip tape that suppresses hit flinch. | Common |
Holger 26 - Granulated Grip Tape | Granulated grip tape helps stabilize the weapon. | Common |
Holger 26 - Rubberized Grip Tape | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
Holger 26 - Stippled Grip Tape | Stippled grip tape maintains control when moving at a higher speed. | Common |
M13 - Granulated Grip Tape | Granulated grip helps stabilize the weapon. | Common |
M13 - Rubberized Grip Tape | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
M13 - Stippled Grip Tape | Stippled grip tape maintains control when moving at a higher speed. | Common |
MK2 - Granulated Grip Tape | Granulated grip helps stabilize the weapon. | Common |
MK2 - Rubberized Grip Tape | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
MK2 - Stippled Grip Tape | Stippled grip tape maintains control when moving at a higher speed. | Common |
MX9 - Firm Grip Tape | Increases stability but at the cost of sprint-to-fire speed. | Common |
MX9 - Rustle Grip Tape | Grip tape suitable for ADS'ing. | Common |
MX9 - Sturdy Grip Tape | Stable grip tape that suppresses hit flinch. | Common |
PP19 Bizon - Granulated Grip Tape | Granulated grip tape helps stabilize the weapon. | Common |
PP19 Bizon - Rubberized Grip Tape | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
PP19 Bizon - Stippled Grip Tape | Stippled grip tape maintains control when moving at a higher speed. | Common |
Peacekeeper MK2 - Firm Grip Tape | Increases stability but at the cost of sprint-to-fire speed. | Common |
Peacekeeper MK2 - Rustle Grip Tape | Grip tape suitable for ADS'ing. | Common |
Peacekeeper MK2 - Sturdy Grip Tape | Stable grip tape that suppresses hit flinch. | Common |
QXR - Granulated Grip Tape | Granulated Grip helps stabilize the weapon. | Common |
QXR - Rubberized Grip Tape | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
QXR - Stippled Grip Tape | Stippled grip tape maintains control when moving at a higher speed. | Common |
Renetti - Handmade Grip Tape | Handmade with skilled craftmanship for quick shooting. | Common |
Renetti - Rubberized Grip Tape | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
Renetti - Stippled Grip Tape | Stippled grip tape maintains control when moving at a higher speed. | Common |
Rubberized Grip Tape | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
Rytec AMR - Granulated Grip Tape | Granulated grip helps stabilize the weapon. | Common |
Rytec AMR - Rubberized Grip Tape | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
Rytec AMR - Stippled Grip Tape | Stippled grip tape maintains control when moving at a higher speed. | Common |
SKS - Granulated Grip Tape | Granulated grip helps stabilize the weapon. | Common |
SKS - Rubberized Grip Tape | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
SKS - Stippled Grip Tape | Stippled grip tape maintains control when moving at a higher speed. | Common |
Shoulder Stock - Granulated | Granulated grip helps stabilize the weapon. | Common |
Shoulder Stock - Rubberized | Grip covered by rubberized grip tape helps to suppress the recoil. | Common |
Shoulder Stock - Stippled | Stippled grip tape maintains control when moving at a higher speed. | Common |
Shoulder Stock - Tactical | Classic wooden stock. Slightly increases stability when firing. | Common |
Shoulder Stock - Wood | Tactical stock. Significantly increases stability when firing. | Common |
Stippled Grip Tape | Stippled grip tape maintains control when moving at a higher speed. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
AS VAL - OWC Ranger Stock | A heavy stock that increases accuracy but significantly reduces mobility. | Common |
AS VAL - OWC Skeleton Stock | Increases mobility but with poor accuracy. | Common |
AS VAL - RTC Steady Stock | A relatively steady stock that reduces mobility. | Common |
AS VAL - YKM Combat Stock | Slightly increases ADS'ing speed. | Common |
BK57 - OWC Skeleton Stock | Increases mobility but with poor accuracy. | Common |
CR-56 AMAX - Custom Strike | Increases mobility at the cost of movement speed while ADS'ing. | Common |
CR-56 AMAX - MIP Gatekeeper | A stable stock that significantly reduces hit flinch and recoil. | Common |
CR-56 AMAX - MIP Tracker Stock | Significantly increases mobility in all settings. | Common |
CR-56 AMAX - No Stock | Detach the stock to reach maximum mobility, but accuracy will be hard to maintain. | Common |
CR-56 AMAX - Psilos Light Stock | Increases movement speed while ADS'ing. | Common |
CR-56 AMAX - YKM Combat Stock | Slightly increases ADS'ing speed. | Common |
Crossbow - Archer Stock | Reduces movement speed while ADS'ing to increase the stability. | Common |
Crossbow - Ranger Stock | Reduces mobility to increase stability while against enemy. | Common |
Crossbow - Watcher Stock | Slightly reduces stability to increase ADS'ing speed. | Common |
FR .556 - RTC Steady Stock | A relatively steady stock that reduces mobility. | Common |
FR .556 - YKM Combat Stock | Slightly increases ADS'ing speed. | Common |
FR .556 - YKM Light Stock | A stock convenient for movement when ADS'ing. | Common |
Hades - Agile Stock | Flexible, but hip fire is harder to control. | Common |
Hades - Light-Weight Stock | Stock with reduced weight for increasing moving speed while ADS'ing. | Common |
Hades - Marathon Stock | Flexible, but hip fire is harder to control. | Common |
Hades - No Stock | Lack of stock increases mobility, but at the cost of control. | Common |
Holger 26 - No Stock | Detach the stock to reach maximum mobility, but accuracy will be hard to maintain. | Common |
Holger 26 - RTC Steady Stock | A relatively steady stock that reduces mobility. | Common |
Holger 26 - YKM Combat Stock | Slightly increases ADS'ing speed. | Common |
Holger 26 - YKM Light Stock | A stock convenient for movement when ADS'ing. | Common |
M13 - M13 Skeleton Stock | Increases mobility but with poor accuracy. | Common |
M13 - No Stock | Detach the stock to reach maximum mobility, but accuracy will be hard to maintain. | Common |
M13 - RTC Assault Tactical | A relatively steady stock that reduces mobility. | Common |
M13 - RTC Combat Stock | Slightly increases ADS'ing speed. | Common |
MIP Stalker Stock | Increases accuracy. | Common |
MIP Strike Stock | Heavy Stock of poor mobility, but increased accuracy. | Common |
MK2 - Cartridge Sleeve | Leather bullet sleeve that provides stability while carrying more ammo. | Common |
MK2 - Custom Accuracy Stock | Heavy and accurate stock for significantly increased stability. | Common |
MK2 - MIP Sport Stock | A lightweight sports stock with excellent mobility. | Common |
MK2 - Ultralight Hollow | An ultralight, hollow stock that significantly increases ADS speed. | Common |
MX9 - Agile Stock | Flexible, but hip fire is harder to control. | Common |
MX9 - Light Weight Stock | Stock with reduced weight for increasing moving speed while ADS'ing. | Common |
MX9 - Marathon Stock | Stock that allows for quick shots while sprinting. | Common |
MX9 - No Stock | Lack of stock increases mobility, but at the cost of control. | Common |
No Stock | Detach the stock to reach to maximum mobility, but accuracy will be hard to maintain. | Common |
OWC Ranger Stock | A heavy stock that increases accuracy but significantly reduces mobility. | Common |
OWC Skeleton Stock | Increases mobility but with poor accuracy. | Common |
PP19 Bizon - No Stock | Detach the stock to reach maximum mobility, but accuracy will be hard to maintain. | Common |
PP19 Bizon - OWC Skeleton Stock | Increases mobility but with poor accuracy. | Common |
PP19 Bizon - RTC Steady Stock | A relatively steady stock that reduces mobility. | Common |
PP19 Bizon - YKM Light Stock | A stock convenient for movement when ADS'ing. | Common |
Peacekeeper MK2 - Agile Stock | Flexible, but hip fire is harder to control. | Common |
Peacekeeper MK2 - Light Weight Stock | Stock with reduced weight for increasing moving speed while ADS'ing. | Common |
Peacekeeper MK2 - Marathon Stock | Stock that allows for quick shots while sprinting. | Common |
Peacekeeper MK2 - No Stock | Lack of stock increases mobility, but at the cost of control. | Common |
QXR - MIP Strike Stock | Heavy Stock with poor mobility, but increased accuracy. | Common |
QXR - No Stock | Detach the stock to reach maximum mobility, but accuracy will be hard to maintain. | Common |
QXR - YKM Combat Stock | Slightly increases ADS'ing speed. | Common |
QXR - YKM Light Stock | A stock convenient for movement when ADS'ing. | Common |
RTC Steady Stock | A relatively steady stock that reduces mobility. | Common |
Renetti - Combo | Increases movement speed while aiming. | Common |
Renetti - Control | Increases movement speed while aiming. | Common |
Renetti - Folding Stock | Increases movement speed while aiming. | Common |
Rytec AMR - OWC Skeleton Stock | Increases mobility but with poor accuracy. | Common |
Rytec AMR - RTC Steady Stock | A relatively steady stock that reduces mobility. | Common |
Rytec AMR - YKM Light Stock | A stock convenient for movement when ADS'ing. | Common |
SKS - No Stock | Detach the stock to reach maximum mobility, but accuracy will be hard to maintain. | Common |
SKS - OWC Ranger Stock | A heavy stock that increases accuracy but significantly reduces mobility. | Common |
SKS - RTC Steady Stock | A relatively steady stock that reduces mobility. | Common |
SP-R 208 - OWC Skeleton Stock | Increases mobility but with poor accuracy. | Common |
SP-R 208 - RTC Steady Stock | A relatively steady stock that reduces mobility. | Common |
SP-R 208 - YKM Combat Stock | Slightly increases ADS'ing speed. | Common |
SP-R 208 - YKM Light Stock | A stock convenient for movement when ADS'ing. | Common |
Shorty - RTC Steady Stock | A relatively steady stock that reduces mobility. | Common |
Shorty - YKM Combat Stock | Slightly increases ADS'ing speed. | Common |
Shorty - YKM Light Stock | A stock convenient for movement when ADS'ing. | Common |
YKM Combat Stock | Slightly increases ADS'ing speed. | Common |
YKM Ghost Stock | A light stock that increases accuracy but reduces mobility when ADS'ing. | Common |
YKM Light Stock | A stock convenient for movement while ADS'ing. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
Heavy Duty Trigger | Provides stable shooting at low rate of fire. | Common |
Lightweight Trigger | Provides the highest firing speed at the cost of some stability. | Common |
Lightweight Trigger | Provides the highest firing speed at the cost of some stability. | Common |
Match Grade Trigger | Provides higher rate of fire and stability when ADS'ing, but less accuracy when hipfiring. | Common |
Renetti - Heavy Duty Trigger | Provides stable shooting at low rate of fire. | Common |
Renetti - Lightweight Trigger | Provides the highest firing speed at the cost of some stability. | Common |
Renetti - Match Grade Trigger | Provides higher rate of fire and stability when ADS'ing, but less accuracy when hip firing. | Common |
Item Name | Item Description | Item Rarity |
---|---|---|
AS VAL - Merc Foregrip | Controls recoil and maintains stability when hipfiring. Suitable for fast-paced combat. | Common |
AS VAL - Operator Foregrip | Inhibits vertical recoil for better continuous firing. | Common |
AS VAL - Piranha Foregripe | A new tactical foregrip that assures superior stability. | Common |
AS VAL - Ranger Foregrip | Significantly increases control and accuracy. Ideal for long-range combat. | Common |
AS VAL - Strike Foregrip | Provides vertical recoil control and increased accuracy when ADS'ing, but mobility is slightly reduced. | Common |
AS VAL - Tactical Foregrip A | Significantly reduces weapon sway and increases accuracy. | Common |
BK57 - Elite Foregrip | Significantly decreases lateral decoil and slightly decreases vertical recoil. | Common |
Bipod | Stable bipod better controls weapon on the ground. | Common |
CR-56 AMAX - Merc Foregrip | Controls recoil and maintains stability when hipfiring. Suitable for fast-paced combat. | Common |
CR-56 AMAX - Operator Foregrip | Inhibits vertical recoil for better continuous firing. | Common |
CR-56 AMAX - Ranger Foregrip | Significantly increases control and accuracy. Ideal for long range combat. | Common |
CR-56 AMAX - Strike Foregrip | Provides vertical recoil control and increases accuracy when ADS'ing, but mobility is slightly reduced. | Common |
CR-56 AMAX - Tactical Foregrip A | Significantly reduces weapon sway and increases accuracy. | Common |
Crossbow - Merc Foregrip | Controls recoil and maintains stability when hipfiring. Suitable for fast-paced combat. | Common |
Crossbow - Quickdraw | Increases mobility at the cost of the stability while ADS'ing and hipfiring. | Common |
Crossbow - Strike Foregrip | Provides vertical recoil control and increased accuracy when ADS'ing, but mobility is slightly reduced. | Common |
FR .556 - Bipod | Stable bipod better controls weapon on the ground. | Common |
FR .556 - Merc Foregrip | Controls recoil and maintains stability when hipfiring. Suitable for fast-paced combat. | Common |
FR .556 - Operator Foregrip | Inhibits vertical recoil for better continuous firing. | Common |
FR .556 - Ranger Foregrip | Significantly increases control and accuracy. Ideal for long range combat. | Common |
FR .556 - Strike Foregrip | Provides vertical recoil control and increased accuracy when ADS'ing, but mobility is slightly reduced. | Common |
FR .556 - Tactical Foregrip A | Significantly reduces weapon sway and increases accuracy. | Common |
Hades - Crossbar | Faster aiming speed without scope, but accuracy is slightly decreased. | Common |
Heavy Duty Trigger | Provides stable shooting at low rate of fire. | Common |
Heavy Handle | Reduces recoil and hipfiring spread, but firing is not allowed when ADS'ing. | Common |
Holger 26 - Bipod | Stable bipod better controls weapon on the ground. | Common |
Holger 26 - Merc Foregrip | Controls recoil and maintains stability when hipfiring. Suitable for fast-paced combat. | Common |
Holger 26 - Operator Foregrip | Inhibits vertical recoil for better continuous firing. | Common |
Holger 26 - Ranger Foregrip | Significantly increases control and accuracy. Ideal for long range combat. | Common |
Holger 26 - Strike Foregrip | Provides vertical recoil control and increased accuracy when ADS'ing, but mobility is slightly reduced. | Common |
Holger 26 - Tactical Foregrip A | Significantly reduces weapon sway and increases accuracy. | Common |
Light Trigger | Provides the highest firing rate at the cost of some stability. | Common |
M13 - Merc Foregrip | Controls recoil and maintains stability when hipfiring. Suitable for fast-paced combat. | Common |
M13 - Operator Foregrip | Inhibits vertical recoil for better continuous firing. | Common |
M13 - Ranger Foregrip | Significantly increases control and accuracy. Ideal for long range combat. | Common |
M13 - Strike Foregrip | Provides vertical recoil control and increased accuracy when ADS'ing, but mobility is slightly reduced. | Common |
M13 - Tactical Foregrip A | Significantly reduces weapon sway and increases accuracy. | Common |
MX9 - Foregrip | A foregrip that effectively suppresses lateral recoil. | Common |
MX9 - Infiltrator Foregrip | An easy to hold foregrip, optimal for moving and ADS'ing. | Common |
MX9 - Patrol Foregrip | An easy to hold foregrip that increases sprint speed. | Common |
MX9 - Strike Foregrip | Provides vertical recoil control and increased accuracy when ADS'ing, but mobility is slightly reduced. | Common |
MX9 - Tactical Foregrip A | Significantly reduces weapon sway and increases accuracy. | Common |
Merc Foregrip | Controls recoil and maintains stability when hipfiring. Suitable for fast-paced combat. | Common |
OWC Foregrip | Significantly reduces lateral and vertical recoil to ensure accuracy and control. | Common |
Operator Foregrip | Inhibits vertical recoil for better continous firing. | Common |
Peacekeeper MK2 - Field Agent Foregrip | Reduces movement speed but suppresses recoil. | Common |
Peacekeeper MK2 - Foregrip | A foregrip that effectively suppresses lateral recoil. | Common |
Peacekeeper MK2 - Infiltrator Foregrip | An easy to hold foregrip, optimal for moving and ADS'ing. | Common |
Peacekeeper MK2 - Patrol Foregrip | An easy to hold foregrip that increases sprint speed. | Common |
Peacekeeper MK2 - RTC Speed Foregrip | A good running companion that significantly increases sprint speed but reduces ADS movement speed. | Common |
QXR - Merc Foregrip | Controls recoil and maintains stability when hipfiring. Suitable for fast-paced combat. | Common |
QXR - Operator Foregrip | Inhibits vertical recoil for better continuous firing. | Common |
QXR - Ranger Foregrip | Significantly increases control and accuracy. Ideal for long range combat. | Common |
QXR - Strike Foregrip | Provides vertical recoil control and increased accuracy when ADS'ing, but mobility is slightly reduced. | Common |
QXR - Tactical Foregrip A | Significantly reduces weapon sway and increases accuracy. | Common |
Ranger Foregrip | Significantly increases control and accuracy. Ideal for long range combat. | Common |
Rytec AMR - Bipod | Stable bipod better controls weapon on the ground. | Common |
SKS - Bipod | Stable bipod better controls weapon on the ground. | Common |
SKS - Merc Foregrip | Controls recoil and maintains stability when hipfiring. Suitable for fast-paced combat. | Common |
SKS - Operator Foregrip | Inhibits vertical recoil for better continuous firing. | Common |
SKS - Ranger Foregrip | Significantly increases control and accuracy. Ideal for long range combat. | Common |
SKS - Strike Foregrip | Provides vertical recoil control and increased accuracy when ADS'ing, but mobility is slightly reduced. | Common |
SKS - Tactical Foregrip A | Significantly reduces weapon sway and increases accuracy. | Common |
SP-R 208 - Merc Foregrip | Controls recoil and maintains stability when hipfiring. Suitable for fast-paced combat. | Common |
SP-R 208 - Operator Foregrip | Inhibits vertical recoil for better continuous firing. | Common |
SP-R 208 - Ranger Foregrip | Significantly increases control and accuracy. Ideal for long range combat. | Common |
SP-R 208 - Strike Foregrip | Provides vertical recoil control and increased accuracy when ADS'ing, but mobility is slightly reduced. | Common |
SP-R 208 - Tactical Foregrip A | Significantly reduces weapon sway and increases accuracy. | Common |
Shorty - Merc Foregrip | Controls recoil and maintains stability when hipfiring. Suitable for fast-paced combat. | Common |
Shorty - Operator Foregrip | Inhibits vertical recoil for better continuous firing. | Common |
Shorty - Strike Foregrip | Provides vertical recoil control and increased accuracy when ADS'ing, but mobility is slightly reduced. | Common |
Shorty - Tactical Foregrip A | Significantly reduces weapon sway and increases accuracy. | Common |
Snatch Foregrip | Improves vertical recoil. | Common |
Steady Guard | Inhibits vertical recoil for better continuous firing. | Common |
Strike Foregrip | Provides vertical recoil control and increased accuracy when ADS'ing, but mobility is slightly reduced. | Common |
Tactical Foregrip A | Significantly reduces weapon sway and increases accuracy. | Common |
Tactical Foregrip B | Controls random sway and lateral recoil. Ensures high accuracy and stability. | Common |
Tactical Guard | Provides significant recoil control and operation speed. | Common |