Item Name Description
Agile Object mantling speed is increased and the aim time of weapons after sprinting is reduced.
Alert Shows a general location of enemies on the minimap as they approach.
Amped Take advantage of faster weapon swap, throwing grenade swap and launcher reload speed (excludes pistol and melee swaps).
Cold-Blooded Enemy AI-controlled Scorestreaks cannot target you. Does not affect manually-controlled Scorestreaks.
Dead Silence Function Change: Grants silent movement while walking, crouching or going prone.
Demo Expert Increases the damage of explosives by 25%.
Engineer Reveals enemy equipment and scorestreaks. Re-roll friendly Care Packages and booby trap enemy Care Packages.
Fast Recover Increase HP recovery rate by 35%.
Flak Jacket Explosive damage is reduced by 35%. Throwing back grenade resets time. New Function: Reduces the continuous damage from Molotov Cocktail and Thermite.
Ghost Enemy UAVs cannot reveal your position.
Gung-Ho Hip-fire, throw grenades and change mags while sprinting.
Hard Wired Become immune to Counter-UAVs and EMP grenades, and no longer trigger Trip Mines. Enemy Tracker perks are also reduced.
Hardline Increases points earned from killing enemies by 25%.
High Alert Your vision pulses when enemies outside of your view see you. Mark enemies, their equipment, and their scorestreaks by aiming down your sights.
Iron Lungs Hold your breath longer for steadier sniper shots.
Launcher Plus Adds single reserve ammunition to all launchers.
Lightweight Sprinting speed is increased by 10% and fall damage is greatly reduced.
Martyrdom Drop a live grenade upon death.
Overclock Increases the charging speed of the Operator Skill.
Overkill At the cost of a secondary weapon, two unique primary weapons can be carried.
Persistence Scorestreak progression does not reset after death, but cost is doubled. Effective to each Scorestreak once per match.
Quick Fix Gun, melee and combat axe kills regenerate health. Capturing and holding objectives increases health regeneration.
Recon After an enemy is killed, nearby enemies will be scanned and displayed on the mini map.
Restock Recharges equipment over 25 seconds. Replenishes one Combat Axe.
Shrapnel Spawn with extra piece of lethal equipment. Explosive damage delays enemy health regeneration.
Skulker Move 12% faster when walking and crouching.
Tactical Mask Reduces the duration of enemy tactical equipment effects by 40%.
Tactician Spawn with an extra piece of tactical equipment.
Toughness Flinch when being shot is reduced by 60%.
Tracker Enemy footprints are visible for 4 seconds.
Vulture Pick up ammo from kills equal to the magazine capacity of the current weapon.